<?xml version="1.0" encoding="UTF-8"?>
<XML><RECORDS>
<RECORD>
	<REFERENCE_TYPE>3</REFERENCE_TYPE>
	<AUTHORS>
		<AUTHOR>Andrea Valle</AUTHOR>
		<AUTHOR>Vincenzo Lombardo</AUTHOR>
		<AUTHOR>Mattia Schirosa</AUTHOR>
	</AUTHORS>
	<YEAR>2009</YEAR>
	<TITLE>A graph-based system for the dynamic generation of soundscapes</TITLE>
	<SECONDARY_AUTHORS>
		<SECONDARY_AUTHOR>Mitsuko Aramaki and Richard Kronland-Martinet and Sølvi Ystad and Kristoffer Jensen</SECONDARY_AUTHOR>
	</SECONDARY_AUTHORS>
	<SECONDARY_TITLE>Proceedings of the 15th International Conference on Auditory Display (ICAD2009)</SECONDARY_TITLE>
	<PLACE_PUBLISHED>Copenhagen, Denmark</PLACE_PUBLISHED>
	<PUBLISHER>Re:New &acirc;€“ Digital Arts Forum</PUBLISHER>
	<DATE>18-â€“21 May</DATE>
	<ISBN>978-87-7606-033-6</ISBN>
	<ABSTRACT>This paper presents a graph-based system for the dynamic gen- eration of soundscapes and its implementation in an application that allows for an interactive, real-time exploration of the result- ing soundscapes. The application can be used alone, as a pure sonic exploration device, but it can also be integrated into a virtual reality engine. In this way, the soundcape can be acoustically in- tegrate in the exploration of an architectonic/urbanistic landscape. The paper is organized as follows: after taking into account the lit- erature relative to soundscape, a formal definition of the concept is given; then, a model is introduced; finally, a software application is described together with a case-study.</ABSTRACT>
	<URL>Proceedings/2009/ValleLombardo2009.pdf</URL>
</RECORD>
</RECORDS></XML>
